Please use this identifier to cite or link to this item: https://hdl.handle.net/10321/5348
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dc.contributor.authorAkindele, Nelsonen_US
dc.contributor.authorTaiwo, Ridwanen_US
dc.contributor.authorSarvari, Hadien_US
dc.contributor.authorOluleye, Benjamin I.en_US
dc.contributor.authorAwodele, Imoleayo A.en_US
dc.contributor.authorOlaniran, Temitope O.en_US
dc.date.accessioned2024-07-25T09:42:13Z-
dc.date.available2024-07-25T09:42:13Z-
dc.date.issued2024-06-08-
dc.identifier.citationAkindele, N. et al. 2024. A state-of-the-art analysis of virtual reality applications in construction health and safety. Results in Engineering. 23: pp. 17. doi:10.1016/j.rineng.2024.102382en_US
dc.identifier.issn2590-1230-
dc.identifier.urihttps://hdl.handle.net/10321/5348-
dc.description.abstractThe construction industry contends with high injury rates, emphasizing the need for innovative preventive measures in construction health and safety (CHS). While previous studies have investigated the potential ap plications of virtual reality (VR) in the construction industry for different purposes, an in-depth study on VR in the CHS context is lacking. Hence, this study provides a state-of-the-art analysis of VR applications in CHS, employing a dual scientometric and systematic review approach. A scientometric analysis is conducted to examine annual publication trends, keyword co-occurrences, and science mapping of publication outlets, alongside mapping the contributions of leading countries in this domain. This analysis reveals a marked increase in research interest and identifies central thematic connections within the body of literature. The systematic review assesses VR technologies, including immersive, desktop-based, BIM-based, 3D game-based, and augmented reality, addressing their roles in hazard identification and safety training. The study also underscores challenges like infrastructure, content modeling, and interoperability and proposes directions for future research. Recommendations include probing into VR’s role in cognitive safety risks and the impact of users’ prior safety knowledge on learning outcomes. This study suggests that developing tailored VR experiences for specific user groups could significantly advance safety practices in the construction industry.en_US
dc.format.extent17 pen_US
dc.language.isoenen_US
dc.publisherElsevier BVen_US
dc.relation.ispartofResults in Engineering; Vol. 23en_US
dc.subject40 Engineeringen_US
dc.subjectVirtual realityen_US
dc.subjectConstruction health and safetyen_US
dc.subjectVR Mixed realityen_US
dc.subjectAugmented realityen_US
dc.subjectConstruction hazardsen_US
dc.subjectConstruction safetyen_US
dc.titleA state-of-the-art analysis of virtual reality applications in construction health and safetyen_US
dc.typeArticleen_US
dc.date.updated2024-06-18T09:34:32Z-
dc.publisher.urihttp://dx.doi.org/10.1016/j.rineng.2024.102382en_US
dc.identifier.doihttps://doi.org/10.1016/j.rineng.2024.102382-
item.fulltextWith Fulltext-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.languageiso639-1en-
item.cerifentitytypePublications-
item.grantfulltextopen-
item.openairetypeArticle-
Appears in Collections:Research Publications (Engineering and Built Environment)
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